Gain massive self-esteem by winning a fight but a defeat makes you lose three times that amount. Stronger enemies drop better loot. Boss enemies drop unique loot.
 VERSION 1.01  © WFM DA🔊options
+++ gold is important but it takes time to gather it +++ +++ there is a 1% base chance to get a gem from loot +++ +++ your two pieces of arm equipment give attack points +++ +++ the self-esteem gain from high-fiving increases with your level and equipment quality +++ +++ a good hat or helmet increases your defense +++ +++ optimizing what gold sources you purchase can massive increase your progress +++ +++ defense points help you to not lose a fight +++ +++ equipment pieces of the same color give a massive boost +++ +++ good shoes and shirts increase your defense +++ +++ attack points help you win a fight +++ +++ defeating enemies massively increases your self esteem +++ +++ a gem provides an update independent of the equipment +++ +++ a good pair of pants or a skirt increases your defense +++ +++ bosses drop unique items +++ +++ the necklace quality multiplies your self-esteem gain +++ +++ harder to beat enemies have a better chance to drop higher quality loot +++ +++ equiment for your head, torso, legs and feet come in one of twelve colors and one of 360 hues +++ +++ later game items make the game much more complex +++ +++ to reach level the next level you need to double the total self-esteem from the last level upgrade +++ +++ outfits of the same hue give an crazy amount of bonus +++ +++ later game items make the game much more complex +++ +++ losing a fight decreases your self-esteem three times as much as winning the same fight +++ +++ late game bosses are hard to beat but change the game +++ +++ arm pieces dont have a color and hue +++ +++ bikers, sexy bunnies, cult members and other outfits provide unique bonuses +++ +++ 2Pac was one of the greatest! +++
LEVEL: 1
SELF-ESTEEM
(0 per second):

0
Gain self-esteem from high-fiving and defeating enemies.
Gain self-esteem per second from your defense outfit,
and three times your attack equipment
all multiplied by your neck piece and the gem factor.


GOLD
(0 per minute):

Gain gold per minute by purchasing
the the services below
multiplied by the gem bonus


ATTACK / DEFENSE:
0Attack points are the sum of attack equipment
and five times the gained levels all
multiplied by the gem bonus
/ 0Defense points are the sum of defense equipment
and five times the gained levels all
multiplied by the gem bonus


0 Each diamond increases
gain of self-esteem by 1%
   0 Each citrine increases
gold income by 1%
   0 Each rubin increases
attack points by 1%
   0 Each tanzanite increases
defense points by 1%
  
head
0
contributes to defense
neck 0
multiplies self-esteem gain
right
arm
0
contributes to attack
torso
0
contributes to defense
left
arm
0
contributes to attack
legs
0
contributes to defense
feet 0
contributes to defense